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Question 1 of 2
1. Question
A startup plans to develop a multiplayer game that uses UDP as the protocol for communication between clients and game servers. The data of the users will be stored in a key-value store. As the Solutions Architect, you need to implement a solution that will distribute the traffic across a number of servers.
Which of the following could help you achieve this requirement?
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Question 2 of 2
2. Question
A social media company needs to capture the detailed information of all HTTP requests that went through its public-facing Application Load Balancer every five minutes. The client’s IP address and network latencies must also be tracked, while the load balancer’s availability is monitored separately through the ELB health check. The captured data should be used for analyzing traffic patterns and for troubleshooting Docker applications orchestrated by the Amazon ECS Anywhere service.
Which of the following options meets the customer requirements with the LEAST amount of overhead?
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